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could you please elaborate how you made this change practically ? I just replaced Task.Delay(5000) by Task.Yeld(5000) but does not seem to work...
I should have added that in development, the game works perfect
Ho Everyone, First of all, sorry in advance as I am completely new to programming/unity/this forum... I am trying to learn all by myself from...
thank you, problem came from location on z axis. Put in 3D and adjusted z axis and worked/
worked for me ! THANK YOU