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Have you tried "Scale with screen size" and "Expand" on iPad?
Any updates? I also have this problem. I have to scale down the screen resolution. My game was a simple 2d game with uGui.
Unity team seems to fix the problem in 5.4. UI: Improved performance of MaskUtility functions.
I'll try. Thank you.
Great work! For me, this issue causes my battery drain. You simplified some code we don't need. But I have to compile the source code myself, is it?
This bug was first posted in Jan. But until now the status is still Fixed in future release. I think the Unity team did not seriously deal with...