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Hi all, I observe same problem with the latest 2018.4 Unity for OnePlus 3T (Adreno 530). Another model is Honor 10 (Mali-G72 MP12). Unfortunately...
It is fixed in preview 17. Thanks!
@_Paulius this bug is still present in preview 13. Is it on your list to fix?
@_Paulius After latest update following error appears in console: Assembly has reference to non-existent assembly...
@_Paulius , there is some strange bug in the latest version of this package. Every time I restart Unity, selected icon for Android notifications...
Thanks for your answer. I used 2 materials, but they were both set to Transparent mode. Setting one of them to Opaque fixed incorrect rendering :)
Sorry, attached a new one :)
Hi, I've done a simple ball model with both transparent and opaque parts. I'm using Standard shader to render it, but it gives inconsistent...
Currently I'm optimizing my game for Android and I want to save disk space and RAM usage on users device. My reference resolution for art is 2732...
I observe same issue with 2018.3.4 - scroll view can be repositioned only by using coroutine with "yield return null"
While testing my game on Asus Fonepad 7 (GPU PowerVR SGX544MP2) I found out that neither mask graphics nor masked object not drawn. I'm using...
@ap-unity I have installed latest 2018.3 beta build, but proposed Analytics package is 3.0.9 and Data Privacy part is not available in there. Do...
I have my visual part broken on Android and iOS because of some LWRP shaders not supported with the following error: ERROR: 'gl_FragDepthEXT' :...
For all my Graphs on Android with OpenGL2 I'm getting following error: Unsupported: 'Graph_Name' - Pass 'ShadowCaster' has no vertex shader How...
For Windows I have found it in:...
Observe same issue. The strange thing is that project builds fine on one machine, but not the other. All settings are identical for them....
I cannot find information, does PP supported by Open GL 2? I'm asking because I want to use it on Android. If it is not supported, how can I...
Hi, is there an way to determine in which version it will be fixed? I still observe bug in the latest released one.
For everyone who suffering with Shader Graph + .NET 4.x Equivalent - the problem is finally get it root cause. Thank to the guys who post this -...
@JoshPeterson , I do not know what this error means neither. It appears on different workstations, so I believe it is not related to GPU. Changing...