A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi, I'd like to disable my character controller whenever the player is hovering over a UI element. Is there an easy way to do this? I found...
The SceneSectionStreamingSystem.StreamingStatus component is added to the entity, however, this is all internal, so sadly not accessible
My question: How do you get an event / callback / entity event whenever a sub-scene (or multiple sub-scenes) are loaded. My understanding of...
Who should we reach out to to discuss participating in any early alphas of the Tiny project (just like the normal Unity alpha program)? We're...
We can't wait for the 3D support in Tiny. Looking forward to it. We'll be testing to see how well it performs for a "larger" web game as soon as...
[IMG] Ho ho ho... Tis the season of Christmas surprises, and we have an awesome one for you! Sponsored by all your favorite Unity Asset Store...
Please join our Discord channel at: https://discord.gg/zjNj5zZ - This thread is no longer maintained.
At the moment only Playmaker, UNet and Rewired although other integrations are planned (UFPS & Thid Person Controller)
Since Odin has been out for over a year now, we're closing this thread. Thanks for all the amazing feedback and comments over the past many...
The build target 22 will be removed, as it's removed in the later versions of Unity. Because the script doesn't fully run when turning on / off an...
Sadly nope; Assets have to be a few months old to participate in the sale, and Rucksack is just new. $35 is already an introduction price though :)
Be sure to let us know if you guys have any input ;)
No integration with forge is planned. Someone is integrating photon (community effort). As of right now only UNet is supported. There is,...
[IMG] The Critter Crate creatures pack consists of high quality and fully animated, rigged and Mechanim-ready creatures that are ideal as both...
Rucksack is discounted to $29 for the first 4 days to celebrate the launch before it returns to $35! ;)
Make sure you have a UNetItemFactory or a UnityItemFactory component attached to your managers. This is required to add the bindings to the item...
[IMG] We've built Rucksack with the goal of being the most flexible and extensible inventory solution with UNet support that enables you to...
All data can be streamed in if you like (item data, vendor data, etc). This is a big change from Inventory Pro, where the data was fairly static...
This is a visual studio error though? It doesn't seem to have anything to do with Rucksack or a game system for that matter. What version of...
Are you using Unity 2017.3+? Included this in the docs and FAQ