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Today i open my project and then mono stopped recognize all the .dll ( as i think so ) So i create a new unity project ( using version 5.5.0f )...
Can u explain about "Interpolate" sir :( I meet the same issues too...
I had meet similar problem and my app also got rejected by Apple yesterday , my Unity version is 5.4.2p4 and using IAP version 1.9.2 ( the lastest...
I had meet similar problem and Apple guys rejected me everytime I submit my app , so how can I solve this :( Thanks.
Hi , since the Apple guys checking our app with IOS simulator , so I had been build my project and run into Simulator , it had been crashed on...
I got this bug on launch when running my project on Simulator and it seem Unity bug , since I had no use of that shader. Here is the bug log...
Hi guys , my app is running correctly in my test device , but when I submit to appstore , they said it got crashed on launch and give me this...
I'm keep getting this error : IsFinite (m_CachedRange.first) && IsFinite (m_CachedRange.second) in Editor time , and I dont know why I got this...