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Old post but there is now a delegate called ReorderCallbackDelegateWithDetails that contains parameters: (ReorderableList list, int oldIndex, int...
I totally forgot that I had another NetManager class in another folder..... So that fixes that rookie mistake. Do you still think I should use the...
So I did what I think you said and I just added the scripts instead of the dll and still had the same problem with the same errors. [ATTACH]
I am sorry, what do you mean by library sources. Here is my script. using UnityEngine; using LiteNetLib; using LiteNetLib.Utils; public class...
Hey, I took the script from the example that was working and the dll moved it over to my unity project but now I am getting a few errors. It...
Lots of good info, the chm file wasn’t working for me when I tried it. Also, this dll doesn’t happen to work in c++ does it?
Thank you! Should the server just have a list of peer connections to keep track of them and send the messages accordingly?
I am really liking the library! I am trying to build a client server instead of peer to peer but seem to be running into an issue. I am attempting...
Any way to remove the variable after though? I just don't want it to keep running
So I am making a multiplayer game (Obviously by the tag). I am trying to create a variable accessible by the client to the server. I'm basically...