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In order to properly support RuleOverrideTile, you need to add the following code to your Custom RuleTile:...
is it helpful? https://github.com/Unity-Technologies/2d-extras/pull/94
I guess you can use GridInformation + override GetTileData() to achieve it. Maybe I can give you more help if you can describe your usage...
In the past it was forced to update around 8 blocks. Now that the rule setting range of RuleTile can exceed 3x3, change it to count the rule...
I used this information update the gist, thank you!
Hey everyone, I have updated support for custom rules for Rule Tile in the past, but I see some artists don't know how to edit the code. I will...
Is it possible to release upm to github? I am glad to implement this feature.
Sorry if I understand the wrong question. You can replace the class name with #SCRIPTNAME#, for example:...
Unity Editor can't edit sub-assets, so I wrote a tool to implement it, hope it helpful. GitHub:...
I found a truly perfect method, hoping to help the next person searching for this problem. UnityEditor already implements the ability to create...
I stumbled upon this theme. I have dealt with this issue and just recorded my repair script.
I have the same problem But I found Duplicate new GameObject to solve the problem After comparing, I found a new GameObject, a script that calls...
This plugin is near-perfect but there is a very fundamental problem with the bone's axis going to the right. I'm using Anima2D to build a 2D...
http://u3d.as/B5u - Free Version http://u3d.as/xWy - Open Source Version This is a very very simple way to make UI animation and do the state...