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In terms of weapon animations and weapon feel, Battlefield and Far Cry are among the best games out there. I agree completely that UFPS2 needs...
The bow shooting is slightly glitched, maybe related to rifle ammo bug Repro: In FP, pick up bow, without aiming keep firing. The arrow will not...
H3VR has it, amount many other options. Sprint Vector exclusively uses it. Those are just off the top of my head, I'm sure many other games offer...
Here are some resources on arm swinger: https://github.com/ElectricNightOwl/ArmSwinger/ [MEDIA]
Regarding VR, here are some things id like to see either included or made easy to implement. Movement options: smooth (track pad/joystick), arm...
The magazine keeps getting stuck in my hand Repro (on my machine atleast) Start in FP, run up to rifle, grab it, fire a few shots, reload,...
I meant like picking up and dragging objects. Like for example how in Realistic FPS Prefab you can pick up boxes and it is held up in front of you.
Is picking up and dropping objects a planned functionality?
That's a lot closer but it really needs to be a bit higher so the iron sights actually line up. Glad to hear the other issues were fixed.
The bow is a bit messed up, got into a weird position when ADS with an empty bow. It plays the animation correctly but then moves over for some...
[IMG] [MEDIA] (Start the video at 1:00) I had a couple things messed up so let me start again. What I was trying to say earlier was the...
Was firing the assault rifle in tp when the magazine got stuck to my hand. Seems to transfer over to first person too. [IMG] [IMG] (Image link...
A couple animation nitpicks: The FPS firing animation for the assault rifle needs some looking at for the slide, it seems like its jumping...
Kept getting into a state where I couldn't fire my shotgun. Reloading didn't fix it and it seems like it only fired when I switched back to it,...
Yep, did all my testing in first person. The third person bug was the part where it switched me to third person automatically due to the zone....
There's a bug in Beta3 where the scope stops rendering properly. I've seen 3 different glitches, one where it goes only black, one where the view...
What are the plans for AI? I presume there will be integration with Behavior Designer? Will Deathmatch AI be updated for this asset? Will it still...
No I can't reproduce sorry. Weird, everything works fine now. And I meant for reloading animation. Basically if there still is a round in the...
First time I ran it, I started in third person and grabbed the assault rifle, and could not equip it even though I had it. Worked fine the second...
Are you planning to do an integration with InControl at some point? https://www.assetstore.unity3d.com/en/#!/content/14695 And are controllers...