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This worked perfectly for me, all I had to do was go to the settings of my Box Collider2D and change the edge radius to 0.001 and my character...
bump :/
You should double check your fpc and fatDisplay elements in the inspector, they may not be assigned.
In your OnTriggerEnter2D function, you need to change the transform.position to equal the spawn point that you defined earlier. For example:...
Hello Unity community, I am about to start a project involving a life simulation game like Animal Crossing and Fantasy Life targeted towards...