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Whenever I click build & run. A change is detected by collaborate in ProjectSettings.asset. It sets my preloaded asset to 1 and the ID for that...
Whenever I change the platform -> build & run. A change is detected by collab in ProjectSettings.asset. This is extremely annoying and then the...
I found that the problem is enabling accelerometer, that is causing it to crash on android tv. InputSystem.EnableDevice(Accelerometer.current); 1....
After trying for hours, I have reverted my project, that has resolved the freezing issues. I still see these errors however, and my controls...
BTW copy pasting the old folder doesn't work as that makes unity think that you still have the older version of code than what is on the server.
Thank you, I was about to pull my hair out!
I restored an older build from yesterday and after making any changes I'm unable to publish those changes as current. It is forcing me to sync in...
Hello, I deployed my game on AndroidTV however, I only see the initial screen, and then the game halts with only player animation playing. Here...
I found a temporary patch to the problem on one of your other posts:...
bump?
BTW android 10 on S9 has the same problem which makes me think it's not something Samsung themselves are going to fix.
I have reported the issue to them as well.
I encountered the same problem with the background music crackling in my game, tested on my S8 first, thought it was the phone, installed on...