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Hello, rushil133. It seems that we weren't the only ones with the issue. However, in the support forum, I've found the same case of ours and...
@belal You've got to call first PurchaseProduct, then after purchasing it, call the ConsumeProduct. Take a look at the plugin documentation, for...
Greetings, @rushil133 Unfortunately, I'm still having issues with this as well. It seems that the Twitter API itself is retrieving a null...
Thanks for your reply, prime31. I did what you suggested. Indeed, I was receiving a null string from Twitter API. After changing the JSON parser,...
Thanks for your reply, prime31. Previously, I've pointed out that, when attempting to share a picture via Twitter, I've got the message below....
Thanks for your reply, prime31. That would be the case for the test scene, since the screenshot is loaded by the Facebook test scene. But what...
Greetings, @prime31 I've got this message after attempting to post a picture with the Social plugin. However, this won't stop the...
Thanks for your reply, @prime31. If I understood, UnityPlayerProxyActivity should be the main activity, and in the line <meta-data...
Greetings, @prime31 After updating to the last Social Plugin, I've noticed a new entry in the manifest. <meta-data...
OK. Now I was wondering, while doing my homework and researching about ASTC, how could I decide which block size use for my images? I mean, what...
Greetings, Prime31 I'm facing issues with Twitter oauth_verifier in iOS. It worked fine until some days ago. Android version does work, though....
Greetings. Already did, and I also removed every activity using the plugins. The activities won't come back, but the permissions will do. Maybe...
Greetings Prime. I wonder, which of your plugins might need ACCESS_FINE_LOCATION permission? I'm deleting it, but after building the .apk, it...
Greetings. I'm using the Flurry plugin, and I've found that no reports are sent to server. Looking into your documentation, I've found that I had...
Greetings. I'm using the RateThisApp function, but it will throw a NullReferenceException. By the looks of the logCat, it seems that it might...
Sorry for the late reply. Since what I intended to do was to control this matter in a single build, what I did was to have a flag in the...
Greetings. I'm attempting to save a screenshot from my game. in iOS version, it works great. But, for Android version, the saved .png image will...
Thanks for the reply, Prime31. Actually, I'm using Android Etcetera, thus I'm posting here. I've followed the thread and read some previous...
Greetings, prime31. I'm using the Etcetera plugin, and invoking a web view. The thing is, I'm passing a Youtube video URL, and it calls pretty...
Greetings. I'm integrating Google IAB and Amazon IAP systems for a game. I can easily define if I'm running an Android device. But I need to...