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Also why not keep the current commit numbers just display the last 500 instead of resetting the numbering. I would rather see 600-1100 than 0-500...
Thnx for the info Ryan. Is there a variable or something that correlates to the "commit number" as the dashboard doesn't have any commit number...
Hi, any idea why my collab history is stuck at 501 no matter how many every commits I make. I do recall it being at 700 something about 3-4 weeks...
MY problem seems to be related to pushing too much geo (50k more) and not baking my lighting, I was able to get rid of the jitter once I baked the...
project file : https://www.dropbox.com/s/8alwjvsfz2a8sj0/Jitter_test.zip?dl=0
Jitter phenomenon happens with Samsung gear. I created a scene with Maya utilizing cubes and spheres for Unity. It continued even though standard...
Thanks, since I'm not super familiar with game engines and their capabilities or limitations with UI building and server side mapping of the...
This is a UI related question any pointers, examples or links would be greatly appreciated. Can I use Unity/Unreal to build a UI ( mobile app i.e...
Thnx, is there a way in unity to check the FPS for the mobile platform. I'm guessing the stats in the game viewer is basically displaying the...
nothing too crazy, as for the model, the stats show it running at 75fps , also I've stripped the textures and have the default material still the...
I've been getting a weird camera jitter when I load my model and view it in GearVR ; for some reason the jitter is less when I turn 180 degrees to...
Is it a good idea, any do's and don't's people mind sharing. TIA