A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Solved it using this thread to define a scripting symbol when the package compiles. Also, including a potentially missing assembly definition...
bump
Hi folks! I recently Released my first asset store package, and I am looking for a way to create a soft dependency on it in my next package,...
Hello! I need to make my pistol slide interactable always prioritised over grabbing the pistol itself. Is there any system for prioritising...
Hello! I'm trying to implement usage of buttons other than the already implemented "activate" action (the trigger) on held objects, for example...
Is the new math package meant to replace the old unity Mathf library? If so, how would I go about using it (since it doesn't support Vectors)?
I am not sure if this is commonly known yet, but I'll post it just to make sure: https://github.com/Unity-Technologies/DOTSSample
Under "Betas & Experimental Features", should we not get a new category for the newly released NetCode / Transport package?
Was it not a TPS shooter?
I do not seem to be able to find the package in the package manager (even though I have preview-packages enabled). Nor am I able to find any...
When do you guys think we'll see a full release of the preview package in the package manager?
https://bintray.com/unity/unity/com.unity.transport *SCREAM*
Hold On! Does this mean the new Multiplayer Package is also out?
Hello, I was just wondering whether there already is a solution for using the new input system along with ECS, or if there is anything planned.
Really sorry to bring this up again, but does anyone have any updates?
Along with the new beta release (2019.3.0b11), I would have thought that the new packages would be released, this does not seem to be the case....
Are there any new estimations as to when the release of these things is?
Does anyone have a clue as to when the preview package and sample project drops?
Updates?
If any of this still isn't working, try moving the EventHandler so that it isn't inside the Canvas inside the hierarchy. Also make sure you've got...