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I just didn't want to spend time to completely switch that enemy to LeanTween for now - i'll do it later :-) If i understood you right about your...
Actually i don't know what to ask for now - questions are more about some usage scenarios. For example, i have an "Enemy" unit that flies there...
@dentedpixel Thank you for this great Tweening engine! Currently i'm switching whole my project from iTween to LeanTween (it is much faster, much...
I have the same problem with Mechanim. Thread::CurrentThreadIsMainThread() And this error does not link anywhere so i could fix it... I guess,...
Hi, Piotr! Can you send me this script too? :-)
Thank you for the reply! It's great anyway! I think, i'll come up with some solution to differentiate them as i did before in Flurry Analytics.
Hi everyone, Will Unity Analytics work if i publish game to Amazon's App Store or Samsung Apps? They are both Android-based, but i'm still...
Hi everyone, Will Unity Ads work if i publish game to Amazon's App Store or Samsung Apps? They are both Android-based, but i'm still unsure....
[attach] Another great one example.
We have updated one workplace to test Unity 4.2. In Editor everything looks great. But then we've uploaded the game to iPad 3 (and iPad Mini) and...
Great blur effect, techmage! We are finishing our game now and blured effect should be one of perks of our UI, but our implementation of this...
I have the same question. We are making game for iOS and using your plug-in. We've made all as it were in your tutorials - added 3 devices...
Hello, Frenchfaso Recently we have bought your product and it works pretty well, but we found that it would be really great if you will be able...
We have the similar situation here (It's a racing game with generating road) and we will try the solution you've offer, but also we have a traffic...