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Yeah, it doesn't bode well for the amazing realistic announcements in the post. April 1: Unity: "Hey guys, everyone's been asking us to upgrade...
Apparently Unity has broken time, went into the future one day, and brought back a blog post with it. Also, woohoo C# 6, Upgrade Mono Runtime and...
Sorry, I was referring to .Net 4.6.1 or Mono 4.2.
My interest in having Unity update their version of mono/C# are the features. It's the main reason why myself and so many devs I know have started...
It's actually pretty simple, though not exactly intuitive. Use the Handles class. You'd have an editor class like this:...
I'm working on an editor script and I've got this bit of code: void OnGUI() { EditorGUILayout.BeginHorizontal(EditorStyles.toolbar);...
I just purchased uni2d, but I get two errors in Uni2DSpriteUtils.cs when I compile my project in Visual Studio: Use of unassigned local variable...
Thanks, I'll try that.
I'm not really sure what I'm doing wrong. My project is kept in SVN. UCB is getting the project fine and trying to build things. But I keep...
Hello everyone, I have a question. Has anyone here used Pubnub with Unity? Of the ones who have, are you using the official Pubnub SDK, or did...
Hey everyone, Aurora Spline is part of today's 24 hour deals! Pick it up on the asset store for $10!
Aurora Spline Aurora Spline provides a set of spline tools for quick and easy paths. It’s really easy to use! Build a spline; then use it to...
Is it possible to remove the border for the GameView? I tried creating an EditorWindow with ShowPopup() that calls...
Does anyone know a different way to accomplish this? I tried doing a ReadPixels, but you can't give it a Rect outside the bounds of the EditorWindow.
I'm trying to write an EditorWindow that works similar to the GameView. I've run into an issue where calling...
If I'm viewing a mesh that was created at runtime, the inspector cuts off the text that gives me information on it. How many verts were created?...
Every resource I find on mecanim talks about animating humanoid characters. How can I apply Mecanim to other things, like space ships. I want to...
Hey everyone, I just started working with Strumpy's Shader Editor, and I have a question: Is it possible to specify a custom lighting model?...
Hey everyone, I'm not sure if this is the right place to post this question, but here we are. So, I wrote a surface shader for a car (which has...
So I've been working on this over the long weekend and this is what i came up with. void surf (Input IN, inout SurfaceOutput o) { fixed4 c =...