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I solved it myself by using the following (messy) code (this is my entire playercontroller script: using System.Collections; using...
Dear community! I'm struggling while making a faux gravity based game (planetary gravity). I've got my character controller set up and while...
Have you found a fix for this already? Facing the same issue.
I found a piece of code that helped me out, thanks! :) void FixedUpdate () { character.AddForce(new Vector2(speed, 0));...
That makes sense, thank you ! Any idea's to overcome this problem? I don't want my character to keep accelerating.
Hi all, i've created a script to let my character jump, however my character slows down its horizontal velocity as soon as the jump is called....