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If your objective is only for the sprite to change to a simple color when you swap layers or some other condition It might even not be worth to...
You will most probably need some sort of programming to do that... My first approach would be to get the data you wish to show in an array or list...
I'm not an usual user so I'm not even sure whats the best thing to do... maybe a mod or some more experienced user of the foruns can tell you...
Not the correct forum for questions I'd say but... Can't you use the normal rotate method? one of the parameter is the To angle, just do...
Yup, this fixed my issue right away :D Many thanks, I'll be waiting expectantly for the next version ;) (btw, any ETA?)
Hey there monoflow, remember me? xD We are now in later stages of the application development and we are building sort of a "History" log where...
Hello again MonoFlow, tell me, is there any way for me to unload a video? I'm using a pooler in my app (which creates video players on demand) but...
Shame to hear it :( The snapshot of the last frame would be perfect. But at least it's good to know I can do a "default" one :)
Hey there. I'm having a little trouble coming to a solution for an issue I'm having. I have a video playing and I wish to swap the video (I...
I'm just waiting for payday to buy this asset ;) A few sugestions I came up with and which I'm not sure if they are possible to do at this moment...
Just tested the new version... Android works wonderfully now. Also tested the IOS issue I had but it still ignores the first key frame of the...
Ok thanks for the answer but I'm still in doubt about one thing. You said that the demo game has creatures and spells... imagine that I want to...
Would it be easy to implement our own type of cards or would it need a lot of fiddling? Also, if it is difficult, is there any plans to make it...
Awesome work :) Any ETA of when we can expect the new version to hit the store?
After some testing I can surely say that I cannot get the duration. I used it for the seeking I previously posted but at this moment I just went...
I'm calling it at the same time as I call in other platforms... can it be that my Android takes longer to process some code and the variable...
Ok, so, some yields and a few control variables and It's working well now. But might be good to provide this info as an heads up with the...
I urge you to try again then xD Even normal gameobjects make use of Unity's API which is not thread-safe so it's possible it worked by chance......
hmmm, you are right about that. Maybe one video tutorial showing a incredibly simple game being made... Don't get me wrong, I'm very tempted to...
New issue. _OnLoaded callback just bombs my android build :p On the _OnLoaded call I just tried to set my object size (hoping to get a "mantain...