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Casting using (int) is the worst way. It would give wrong values. I casted 0.3/0.1 to Int. It should be 3 but it gives 2.
I am having the same issue and have submitted a bug report since long. Report ID is IN-17438
I am having same issue. I had already submitted a bug report along with project.
When I copied the project from External SSD to system SSD, It started building. So it was a file writing error. I wished all would have just...
Here is the screenshot.
For some reason it started working now, and now the build is giving me this error.
It's the same as title. I start the build and it get's stuck on Build Player.Also I can't create another bug report on Atlassian as my 1 bug...
Yes I tried looking. What could be the issue? This project has been updated from 2017 to 2021 LTS.
Hi I am having same issue. here is my log.
Above is the issue I am facing too. First time of Downloading remote assets, everything works fine in the game. Even when switching scenes back...
For Unity 2021.3.9f1 I had to install latest cocoa pods using this command sudo gem install cocoapods -n /usr/local/bin Else it would always give...
Solved my problem too. Had to New Build it. Thanks guys
1. I build only in Unity with Assets Packs setup. And Upload the Build to Google Internal Test. After downloading I can see the error that it...
I can't create Build using the Android Project as well because of M1 Mac issue, could be found here...
Here is the code which is present in the build.gradle file generated in Project. Is there any example Gradle file? apply plugin:...
Custom Gradle not selected in build settings. will check by generating a project
How do I find that? How do I regenerate it?
Android build with Asset Packs doesn't include Streaming Assets at all. I am using Unity 2021 LTS. Don't know what to do now as its very important.
Still having the issue with 2021 LTS unity.
Yes, Need it so I can do Speech to Text. Right now the API has wrong Method names like SpeechDetected. Where its actually detecting any sound....