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i wanna set max velocity, max angular velocity to joint because joint move really fast sometimes. so i wanna make this not happen i cant find...
i tried x y z motion locked, limited but it didnt work
connected body of configure joint follow with delay i wanna connected body follow joint instantly i tried increase drive spring, slerp drive...
in the moment changing timescale, if physics object collide other object, that object fly.... ragdool, physics object fly strangely please look...
thank you for replying maybe there is a lot of people want this tool like me
i write code about this myself https://drive.google.com/drive/folders/11uZVeWtXOEWJmX6xe8Vm3x_qk5cOQAf_?usp=sharing to do this, i had to change...
hello . thank you for your good asset. but i have some problem my project have a lot of objects, meshs they don't have uv0 data, so i have to do...
@SkyboardSoftware it works!!!! thank you!!!
outline is drawed on one side of character
i'm using quck outline ( https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488 ) it works well on other mesh render...
i wanna draw color on back face like front face. now back face color is just white
i wanna draw inside like outside this is shader i'm using : [MEDIA] from inside, color is just white. but i wanna draw color to inside like...
Can I deform terrain smoothly? not angularly i want to make tarrain smoothly like Bruch of Terrain Editor EDIT MODE in realtime
Hi there i got this bug after update google play service plugins So when i build project , i get this error Help me My Game must release in Monday...