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It looks like it doesn't work in my case, what other possible solutions?
Hey @VRDave_Unity Can you please give me some help if it's not difficult
How to make it so that when XRDirecInteractor grabs XRGrabInteractable so XROrigin can continue to walk via left controller's thumbstick and...
Can you elaborate on how to fix this behavior to allow holding interactable object and do not rotate it when turning around?