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Thank you very much, is there any ETA on that?
Hi, I have a setup where I'm using WebRTC with two different unity clients, on different machines, one has an nvidia card so I'm using h264...
Not right now, I'll see if I can do something about it but can't promise anything
I'm in need of calculate the correct position of a 3D object which I'm displaying over a RawImage in my UI. If I put my UI image in the center of...
Hi everyone, I'm trying to catch Win32 events to detect plugged in drives such as usb and external hard disks. I've imported the...
Hi Eric, here's my scenario: - I'm instancing a prefab that has a VectorObject2D attached - then I setup some things like end caps with a newly...
Hey there, thank you for your answer, glad I was alreayd on the right track. In the end I did just that, divided all the points in buckets and...
Hi everyone, I am creating a heatmap for my application, I am simply visualizing it over a world map such as this example here [IMG] I've used a...
@eses Sadly this is not what I'm faced with. I'll explain a bit more, the point I want to check is not inside my canvas, it's in a world...
Greetings, I'm trying to get the screen space position of a game object I'm rendering in my UI, the object is not properly on my canvas (which is...
I have an issue that I still wasn't able to solve. In my application I have two canvases: the main one, which is a screen space-camera canvas...
As a workaround I went to my ../Editor/Data/ folder in Unity, searched for all the "config" files and changed all occurencies of...
Hi everyone, I'm trying to port my project from Unity 2017.1.0 to Unity 2018.1.5 for Linux (working on Fedora 27). The project is working...
Hi Eric! First of all I'd like to thank you for your work with Vectrosity, I think it's an awesome asset. I have a question on it,...