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This happens when in Unity Blendshapes are unbounded. If you don't need Unbounded Blendshapes then go to Project Settings -> Player -> Tick Mark...
Alright I managed to add a Lipsync component at runtime. A little jank but it works!
Is there a way to add the Lipsync Pro component to a Fuse Character at runtime? There's a specific reason I cannot add the Lipsync Pro to the Prefab.
Is it possible to trigger a video recording on a standalone build?
Yes, this is the latest version of Lipsync Pro v1.401. I am using Mixamo characters, I use the tutorial video and follow the steps exactly. After...
I get bombarded by this error message, like 999+ errors whenever I start Unity and I am unable to play any scene ArgumentOutOfRangeException:...