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[mod edit: rants and nonsense removed]
You think you know but how many people that work for microsoft do you personally know and know everything theyve done in their lives to other...
Yea once I started seeing what appears to be the facade of this is done for superiority in coding and can be an image of helping you with motives...
I have a thread on this I just speant about 500 dolalrs on assets for this topic unity fails to cover properly to become even more of an issue...
This is more like "Standard Standalone Assets". Standard assets frameworks of games to learn from, mmo/3rd person, racing, fps like I just bought...
I am able to load in vfx graph into I guess im using built in legacy or standard pipeline. This parts confusing. Because I thought this was...
I am able to load in vfx graph into I guess im using built in legacy or standard pipeline. This parts confusing, and doing so and seeing it work...
I know I'm pretty clueless... It seems as if the server needs game logic or a copy of the game to even know what exists and similar things to...
Does a vps act as a poor mans ded server? When you swing the axe and ask permission you'd basically use the single player logic on the server so...
Wouldnt a lot of the server logic be similar to what was already done? If we were chopping wood that gave wood in inventory and experience per...
what topics should I be studying like sockets to be able to understand server side scripts, understand how to run the game as a world and an...
Is learning sockets what I would need to learn to understand what to do to code the server to handle the worldlist and instanced pvp? That sounds...
I'm needing guidance on writing my own server side logic that corresponds with my current code (or altered code)/what all is required for a server...
Is csharp adequate enough to communicate with databases to not need php in gaming(aside from displaying the same information on a website)? Is...
Is there a server copy of the game uploaded to the server or just scripts? Are the server side scripts almost mirrors of the ones in unity like...