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Building the same empty project with 2017.4.17f1 works as expected.
As the title says, WebGL export doesn't work with the Linux editor. Tested with empty project, same behavior. I'm on Ubuntu 18.04. Log: Failed...
Ah, my bad... Linux instances on free Travis CI have tiny storage, not enough for Unity installation. Switched to OSX now and everything is fine....
I'm trying to setup unity on Travis CI. It's installed with unattended flag and fails with following error: Installation failed,...
Still not working in 2017.4.0f1. This is getting ridiculous. Such basic functionality shouldn't take over 3 versions to fix.
As titles says, cloth and collider editing is not working. There is are no pivots that I could modify. Please fix this.