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WEEKLY UPDATE UI & HEALTH MANAGEMENT SYSTEM The inventory, crafting and build mode menus and their functionalities are now finished. All that is...
WEEKLY UPDATE ITEM MODELS FOR WEAPONS & TOOLS These are models with less detail and without all the fancy moving parts that you will only be able...
WEEKLY UPDATE PROCEDURALLY GENERATED DUNGEONS Dungeons will serve as a point in the gameplay cycle where you can stop exploring and surviving in...
WEEKLY UPDATE MORE WEAPON ANIMATIONS We have some more weapon animations to show you, continuing from last week. Out of existing concepts, 3...
WEEKLY UPDATE BUZZARD IN ACTION Buzzard finally comes to life, as it’s been a couple of weeks since the first concept design and last week the...
WEEKLY UPDATE GUI system - For the sake of Floatlands we've written our own GUI system that works upon the IMGUI and only uses one render call...
WEEKLY UPDATE SHACKS AND BUZZARD – from concept to game implementation [IMG] HUD LAYOUT - We’ve been studying some UI principles and gathered...
Thank you! Yeah, we're present on various platforms out there and we invite you to follow us further.
WEEKLY UPDATE PROCEDURAL ALGORITHM IMPROVEMENTS AND OPTIMIZATIONS - The nature of Floatlands is now more believable for every island possible, it...
WEEKLY UPDATE DECORATIONS AND VEGETATION CHANGES - As a part of optimizations we had to reconsider the vegetation system. Up until now we were...
WEEKLY UPDATE PROCEDURAL WEATHER SYSTEM - it's voxel based, which means weather system is global and can differ between two world positions e.g....
WEEKLY UPDATE LOD, DRAW DISTANCE AND CULLING SYSTEM [IMG] WEATHER, DAY/NIGHT SYSTEM - a procedural generated weather [IMG] THE “BUZZARD” –...
POINTS OF INTEREST [IMG] SHACKS will be free to loot and the easiest way to obtain items. They will encourage you to explore every part of the...
Hello! I will update it, hopefully it will fix it. I don't know what changes I have made out of my head, I think it was something with...
Hello! One thing I need to say to author.. zoom&panning functionality is a bit wonky. I remember I needed to change that part of code (zoom/cam)...
PROCEDURAL ISLAND GENERATOR We’ve been working hard lately on reworking our island generator. At the beginning of development we had a weak...
Thanks, it will help future customers too. Tell me when it is updated so we update, thanks :rolleyes:.
5.5.03f Also I use SourceTree (GIT but with GUI).
And revert is broken too I think... :( [IMG] There should be Hierarchy.. because as you can see, it's confusing.
[IMG] Hello, just bought this addon today :). I want to report very annoying bug. The root checkbox is selected but it doesn't effect child boxes.