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Yeah yeah I have a backup. My point is I'm going to try an old LTS version, 2017 is the oldest they got... Still would be nice to get the proper...
Thanks Kurt, I did learn you can download an installer for Visual Studio but I'm still unable to actually launch Unity 5, so I think I've got a...
I've been attempting to install 5.3.5f1 to load and compile an old project, and the editor won't even open. It never gets past the splash screen....
This is the app in question: https://play.google.com/store/apps/details?id=com.LoneshipGames.Chounce&hl=en_US&gl=US I haven't got any crash logs...
Thanks a ton! I will try out your code tomorrow... I found a simplified solution at this url which works fine, however it does not include damping...
I'm trying to make a rigidbody stand up in a way that feels springy. Basically, if it tips over, apply torque to push it upright again. So far...
What mesh are you using for collision? It looks like the collision mesh isn't flat on the bottom. Rigidbodies have settings to lock rotation on...
I'm bumping this because I'm trying to do the same thing with a Configurable Joint, and I've managed to lock rotation on the X/Z axes, but only in...
The VPN was the problem. Thanks so much for this! xD I've lost too much time this week with projects that didn't want to start up. What part of...
I followed the directions here, got the .bash file to run and got a "Upload IPA to Appstore Connect finished with success", but I don't see my...
I have been trying to upload an app, and I have a Mac but it's from 2011 and the most recent Xcode I can install is XCode 9.2. I cannot install...
When I did this, I altered the direction of gravity for the physics engine, and rotated the camera to make it seem as though the world was...
May I recommend making your tiles half the size, and drawing them using a 2x2 brush? This way you could write ruletiles that make up the corners...
Is there a way to do this? As soon as I tried out the ruletiles I was hooked. I love being able to ensure all my wall sprites look connected...
Being able to add prefabs to your tilesheet would likely solve this problem. Heck, it's so irritating I'm considering going back to GameMaker.