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Hey guys I'm trying to build a project to IOS and I get an error "Command PhaseScriptExecution failed with a nonzero exit code". How do I fix it?...
Works perfectly :)
When I first wrote the code it was supposed to shoot one projectile and it worked great, it seems to be working with current code when I select...
Hey, I'm making a shooting script for my game and I've come into a weird problem where for the first few times (depending upon projectiles to...
hello, I want to record videos in VR as in without any external applications, so it needs to be an asset. I don't need nothing fancy just GPU...
yeah basically, the scene would be the same it's only the players would have different scripts and cameras
Hello, I've been doing this Unity multiplayer project and one thing that I can't seem to figure out is when I have 2 seperate Unity projects. I...
Hello, I'm trying to download an image off of my ftp server. It loads just 3 same images, for every other it says 404 not found error. All of...
It cheks for hit every frame, but when it's called it'll just start it. I tested that out before.
it's trigered on event Over which triggers when raycast ray is hitting an object
Hello So I've been doing some work on my own circular slider which should fill up after set amount of time. The problem is when it starts to fill...
Hello, I'm trying to do so that when you click on an object (cube) you get teleported inside of a sphere. Now it works for me in editor,but not in...
Hey, I want a simple texture to be converted to Cubemap. I've searched all around the web on how to do this and then I saw...
I want to import an asset into my game at runtime through script, so it would load texture from explorer folder is there any way to do it?
I've been searching everywhere, but I haven't found a way to apply CubeMap on material through script. How do I do that?
I've added gameover text to my project, but it simply doesn't show up when oculus is connected, when it's disconnected, text shows up just fine. I...