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Thanks so much @CodeSmile for the advise, it worked. Yes the problem was during Deserialization of object. I stored it in List and then put in...
So I have an array of strings in my JSON which I am loading into a Queue. I am using official Newtonsoft package. No the list is not part of a...
The load path? It's the name of the JSON file stored in resources folder
While running on the editor, the strings stored in JSON is able to load, but when I am running on browser it's giving an error. I have tried to...
Thanks so much for this, it just saved me! I kept looking and making changes but nothing worked, thanks for this.
I am making Replay logic for my game, where when I click replay I got to the Main Page. The problem I am facing is that after clicking Play on the...
I am writing a script where the Enemy and Player distance is measured and Enemy attacks whenever it close to player. I have added my Hero object...
When I type weaponColliders = GetComponentInChildren <BoxCollider[]> (); it gives error Cannot implicitly convert type 'UnityEngine.BoxCollider'...
I tried checking docs, but found nothing relevant. Any particular section I can check?
Its giving this error 'ArgumentException: GetComponent requires that the requested component 'BoxCollider[]' derives from MonoBehaviour or...