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-------------------------- DESIGNING PROCGEN BY HAND -------------------------- I drafted a mockup using Hexographer, of what I think Adventure...
Updated the OP to include a link to the Paper Engine™ Devlog. Paper Engine is what Traveler's Tale uses, so they are one & the same. Later usage...
-------------------------- RANDOM NAME GENERATOR -------------------------- It was surprisingly difficult to find a name dictionary. I found a...
---------------------------------------------------- Time Scale - Lowered Significantly ----------------------------------------------------...
It's been a bit since I last posted, mainly because I have been very busy nailing down the foundation of the game and our content pipeline....
The programmer has a total of 25 work hours into the project so far. The following has been completed: World Map Procedural Generate Region...
I started this project a bit after giving quite a long "3-Part Epic Post" on reddit. I was lurking as I sometimes do, and just felt really...
Traveler's Tale™ - Devlog A Party-Based, Procedural Storytelling Travel Game Paper Engine™ Devlog - Ink's GitHub Page [ATTACH] (Screenshot...
Great news that this is now Free & Open Source. I was glad to support it in development from the near-start, but now even more developers can come...