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[Feedback/Bug] The Settings Manager package is not available to be used in the game assembly. Therefore, the UnityEditor.SettingsManagement...
Thank you for the update! One thing that could be nice is having some kind of detailed size report by shader / variants. It would help a lot to...
Found this thread while investigating on that exact issue. Our Lightweight shader is now above 100 mb on unity 2018.2.5f1 android (haven't looked...
Actually on Unity 2018.2.5f1 with Vuforia. The LWRP package seems frozen to 3.0.0. I noticed that the 5.1 is available.
We have one shader using the Transparent render queue, priority 3000. Since then, we're getting a lot of errors in the console (in editor mode)...
My setup is already like that. It still takes about 8 minutes to build a pretty simple project.
Our Android/iOS project is using Vuforia 7.2.24 and we adopted the Lightweight rendering system a few weeks ago with Unity 2018.1.6f1. Since then,...
Hi, I integrated some analytics 4 days ago. I can see them in the unity analytics validator tab. I can also see them almost instantaneously in...
Bump! I want to start the development of a new multiplayer game on Steam. I would like to use uNet + Steam matchmaking+NAT. Do you have any news...
From the xbox one native plugin zip file, did you copy all managed dlls located in \Binaries\Managed\Variations\AnyCPU_Release into you project in...
Ok good news, I've found the problem AND fixed it :) There's a huge GC allocation party in XboxOneInputDevice.cs in the function float...
I can't remote deep profile on xbox one :/ If you know how to do it, please tell me! :)...
I just did some profiling on our game and I'm seeing a lot of GC alloc per frame on xbox one. I tested on PC and there's a huge difference. Look...
Wow!!! This new method is so great! I can't wait to play with it :) When can we expect the first beta version of 5.6? Thank you guys for your...
Let me explain. I'm actually generating a lot of particles for a simulation. Each one of them is driven by a lite AI class and this was my...
[ATTACH] [ATTACH] [ATTACH] Hi, I've been experiencing this issue too. I'm on 5.4.1f1, running at 100+fps on xbox one. I have these unexpected lag...