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Hi ! Only solution i found is to have a big black sphere with backsphere material on which i change the opacity
I solved the problem by first, deletting the camera fade node, and then, by adding the additional blocks for vfx graph in the package manager....
Hello ! I am making 360 videos inside of unity, and i use the vfx graph to make smoke and fog effects For that, i make a cubemap from the camera...
Just bought SkyMaster Ultimate, how to get infinigrass for free ? And i would like to try the HDRP beta for infinisky
Hi, Unfortunately, I'm looking for the same, but haven't found a proper way to do it... I have done it in a not-optimised-at-all way, you can...
I don't see, sorry. It it the famous problem on how to get particle data, but as far as i know, it's not yet possible
Of course, after getting it on the cpu, you can send it back to another gpu thread, but I assume that you don't want that...
Hello sorry, i missed the answers ! For now i don't have a lot of time to comment my unity project, but i can send it ! It is a project for making...
I am working on a project for this... It is not performance friendly but it works to have some datas. I get my particles dying on collision, and...
thank you !!!
Hello [Not sure this thread should be here or in the Graphics/Hdrp Forum... don't hesitate to move it !] I want to make a script that controls...
Okay Thank you !! Looks like it suits=)
Hello I want to make a particle appear when a sphere collides to it. So i have a Kill node in the update with my sphere. If they don't collide...
Hi ! I know it's been a couple of years, but is there a way for you to share it please ? Thanks !
Hello! Since a lot of people is trying the same, is it possible to share your code please? So noobies like me could use it without understanding...
Hello ! it do'esn't work at all for me... I've created a shader, putted you code into, in unity i get this : i've created a completely...