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Sorry I'm like a year late on this, but I ended up needing something like this for a game I was working on, so I thought I'd share. Rather than...
I think the problem has been with Unity's execution over the past several years. DOTS was amazing when they made a big deal of showcasing it at...
@snacktime Did you ever end up with a work around/solution for this? If you did it would be great if you don't mind sharing it. Thanks!
I just spent an hour trying to figure out why my mesh is only rendering shadows using Graphics.DrawMeshInstanced with HDRP. When I call...
@JussiKnuuttila, I appreciate you can't give me an exact date, but can you at least provide a ballpark? Are we talking next month (May), two...
What is the timeline for URP 10.6.0?
Thanks! That's great. His posts are always really informative.
I can't speak to the specifics of your test scene, but if you're using the HDRP then that could be part of the reason. My understanding is that...
The Unity.Mathematics library includes a variety of noise functions, but the package documentation does not provide any information on what these...
Also, thanks for responding to the feedback and questions.
@MartinGram, how are you planning on dealing with the fact that the Hybrid Renderer is dependent on both the Entities package, which is now stuck...
Point light shadows for URP is one of the best examples of the problem with separating ECS (and therefore the Hybrid Renderer) onto the 2020 LTS...
Who this guide is for? Anyone who, like me, found themselves on the 2021.x tech stream path while working on a project using ECS and now needs to...
Thanks, good thought.
A warning I want to add here. Downgrading (opening a project in a lower/previous version of Unity - e.g. opening a 2021.1.x project in 2020.3.x)...
One thing I should've added to my A warning I want to add here. Downgrading (opening a project in a lower/previous version of Unity - e.g....
@JediNizar I will warn you, and I should've mentioned this in my initial reply, downgrading is not support by Unity (the Editor will display a...
Thanks for the background info. For what it's worth, for anyone else having this issue, I've had some luck by exporting the Shader Graph shaders...
No problem. The project itself probably did start back on 2020.x, but the relevant Shader Graph work has all been post the upgrade to 2021.x. I...
I'm not sure I follow what you mean. I have a project that was created on the 2021.2 alpha path, and now - based on yesterday's announcement - I...