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Thanks, but you are relying on analytic distance functions, so you have defined beforehand what shapes you want to draw. This is not really...
Hi willyci, I have never used DICOM files, I don’t work in medicine but astronomy, and our own data came in the form of 3D cubes (and I prefer to...
unfortunately the way _TexelSize was defined, it doesn't scale up to 3D textures
I had the same problem after upgrading from 5.5.0 to 5.5.1, even for a very simple test project. I have not installed any addon to the editor, and...
In the original version, the volume-rendering shader is not attached to the cube but to the camera. This caused me troubles in VR. Maybe the last...
Myself I have not looked into any optimization techniques yet, but there is most probably room for performance improvements. (My own data are...
Thank you very much for sharing this. This year I have been working on a project for scientific visualization using Unity, and it's the only...
Note: when you manually set the initial vertex position to be at the origin: float3 center = float3(0,0,0); you also need to set it in the...