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Changing INNER_LOOP_CHECK_INTERVAL to 0.01f improved the quality a bit, but it's still not as good as with Unity native audio. The clip I'm using...
Hmmm... Do I need to attach some other audio listener in my scene than the unity default one which is I have attached in main camera? And what is...
Hi! I'm having distortion issues with 3D sounds. I have a MasterAudio prefab in the scene with some audio clips attached in one bus. In the...
Hi! Do I need this plug-in to get same functionality for both Android and IOS? At the moment, I have both Android native plugin and IOS native...
Hi all, Ironized have released it's first unity-powered, action-packed game, Sniffers, for iPhone and iPad. Launch trailer: [media]...
Hi, There seems to be an issue in the social features, twitter plugin. With the IPad mini running IOS v6.0.2, the twitter freezes touch input...
Hi! I'm currently integrating some of these nice features provided by IOS Native Plugin, and just noticed an issue with iCloud. When running...
Hi, Real time shadows seems to be disabled for windows 8 platfrom...
Hi Echo, Could you remove "Updating BoneAnimations - Checking asset [10 of 640]" phase from the force build bone animation (or make this phase as...
Hi Wu, Can you restore ex2D v1.x documentation to the http://ex-dev.com/ex2d/. It seems that all links to script reference etc. are...
Yep, unfortunately I have to postpone this fade thing or left it out from my game, thus at the moment I don't have time to reverse engineer Smooth...
Hi, Setting the mesh color does not have impact to bones with animated colors (animated color does not change). Changing the material alpha was a...
Hi I'm trying to make a script to fade out a bone animation. In practice, this is, lerping the color alpha from current alpha to zero. Any...
Hi Eric, Is there a way to get lines visible in the editor mode? This would be very handy, as I'm planning to use Vectrosity to draw lines, boxes...
Ok. I made a test clip where the bone depth changes. It seems that depth is not animated, even I made an inclusion of...
Hi, Animation seems to be working at some level (I changed AnimationState -> AnimationStateSM, Animation -> BoneAnimation), even I'm not using...
Yes, I'm using TimeScale = 0 to stop physics engine during pause etc. The side effect of this is that all Unity animations will stop playing. I'm...
Hi I finally had time to come back to wonder how to play BoneAnimation when TimeScale = 0. What is the easiest way to script BoneAnimation...
Yep, I was aware of the root cause of the problem due the two triangels and the square texture: you assign three vertices to the quad texture and...
Hi! I'm currently having issues with simple plane disortion (four vertices) and proper texture mapping. Example about what I'm trying to...