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Apologies for the delay, I was out of town the last few days. I just tested the mesh you sent and it looks like this is a limitation in the V-HACD...
@phdr thanks for the helpful feedback. I will look at adding more descriptive tooltips (and also why they are not showing up for you). Right now,...
@Pode I looked into this more and it's definitely possible, but it would really need to be a separate package because the current package ensures...
@Pode that makes a lot more sense, thank you. Let me see what I can do!
@Pode I'm interested to learn more about the runtime use case. The current V-HACD implementation is optimized for accuracy rather than performance...
While working on a new physics-based 3D mobile game, I found myself manually creating and tweaking a lot of collision shapes for assets I...
Disable the strict function prototypes warning in Xcode. See https://stackoverflow.com/a/44473380 for instructions.