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rigidbody + raycast
Hey! When raycasting down on a box collider while accelerating fast I sometimes get the hit normal of the side of the cube when going over the...
Found the issue, each prefab was referencing a different mesh in the probuilder cache.
My scene consists of 2 terrains and about 200 prefabs using probuilder-splines. When pressing play it loops like this for about 1 minute before...
It's fixed in 2021.2.3f1
When selecting UI elements in scene view the transform widget doesn't show up. The same goes for lights and cameras. Version 2021.2.2f1 Windows 10
My meshes vanish when moving the gameobject position by code. Do I need to uninstall probuilder to use the preview-version, or can I have both...
Have you modified gravity or ball scale? I've noticed random physics behaviour when either increasing gravity or scaling down sphere colliders.
The solution for me was to install 7.15.1 + removed #include "RegisterMonoModules.h" from FBunityInterface.h Cocoa only worked for me when...
Seems the issue was the same as this one: https://github.com/OneSignal/OneSignal-Unity-SDK/issues/173 Metal rendering API not running on older...
Hey! When building for iphone 5 with iOS 10 + Catalina OS the app starts and closes instantly. Xcode goes to here and then closes. [ATTACH] *It...
Hey! I'm creating a mini golf game and when the ball goes up this hill (created in ProBuilder) it randomly bounces off the dark middle-area as if...
Turns out the format on my manifest was wrong, here's a working example manifest: <?xml version="1.0" encoding="utf-8"?> <manifest...
Hey! When adding a custom AndroidManifest in /plugins/android the app wont show up or run after install, it's still displayed in settings/apps....
Thanks for the suggestions, will investigate further :)
Hey! When baking light as 1024x1024 it says 30mb in the editor and when baking 128x128 it says 5mb. But the exported apk gets the same file size...
Ooops, There was a bug-fix which I never pushed to my apk-building machine which prevented the lights from getting disabled. Sorry about that :)...
Hey! I'm running a script which disables/enables lights on the level when the player is near. The fps drops about 5 for each light enabled, but...
I mean a way to mark an asset in the search results and navigate to the folder of that asset in one click.
Hey! Is it possible to show the folder of the focused asset in the project window? Makes it easier when importing a lot of assets when you're...