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ohhhh i use opaque alpha clipping not transparent alpha clipping.
its been a year and i hope you solved your problem but that looks like a standard shadow acne problem. ramp up depth bias and normal bias. mostly...
idk if i had the exact same error but in my case i just had a strange program that was accessing that file. i went in to the folder system to...
ah i see. ok so i was originally trying to copy my project folder by the bloaded library folder actually made it impossible to copy. so i...
my library has 77k files and takes up about 1.7-1.84 GB of size. the large number of files makes it annoying to transfer the full project is...
I like dots/ECS implied performance boost. You dont have to worry about memory mangement or garbage collection a lot. Its easier/less worrying to...
Hello, I have been using and learning Unity ecs and dots since it came out many years ago. I was still in university at the time and wanted to...
sorry if i post from future it comes from unity.collections. unity.entities depends on unity.collections among other packages.
seems good, not sure how this works but i think you can create a PR and see if they accept it. According to the contributions topic page. You have...
i dont understand the question
Not sure how this is going to pan out. but there are many ways of doing things. For this time i thing im going to vote to go with the SO path,...
I know there are already 5 other topics asking to do inventory system, but this is different. I want to look at all the options for what kind of...
you guys use uppercase public fields. i was taught in programming, idk what language maybe c# dont use other languages. I was told that variables,...
I agree with your point. I think it would be easier to manage if there were not currently 3+ topics on inventory and soon maybe a lot more. I...
I found this thread when i was doing research into the very long named attribute "RuntimeInitialiseOnloadMethod" The thread is not as dead as i...
Hello, I am creating a large world game spanning over a large distance, i can choose any size so this 10k cap is not a huge burden however it...
I see. I have yet to implement the physics system im my project and i am currently using the plain DOTS tools to spawn and render cubes. By any...
Quick question. how did you get up to 300k cubes at 100+ fps? your in the editor so some performance loss there and i think in newer DOTS...
The inspector assigner window is a dynamic thing, when you click on an object button it changes the name in the field based on what you click....
Hi, My first forum post and other interactions a been using unity dots for a while. Last version i used was preview 21. im trying to move over to...