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I am also trying to figure out how to do this. I have tried Inno Setup and Enigma Virtual Box. Inno Setup is good for creating a single...
@Rigaro: thanks very much for this. It's very close to what I need as well. What I need is a way to tell which controller triggered an action...
OK, sorted. I created a new material using the Unlit/Color shader and assigned it to my VectorLines. That gets me the results I want. There is...
Yes, they are using Draw3D, and the material is the DefaultLine3D material. I've tried changing the render queue value on that shader, but that...
Hi Eric, I'm having some more odd occlusion behaviors. In this case VectorLines seem to be rendering behind specific meshes. What's...
That works! Thanks again!
Eric, I'm sorry, I didn't type in the sample code correctly. Here's another try. I have a list of vectorlines called displayLines, and I'm...
Eric, I'm having difficulty with Vectorline.Destroy. I am creating vectorlines within a method and adding these to a list of vectorlines. I can...
Thanks, Eric. Knowing that the canvases should not be occluding the vectorlines was actually the information I needed. Some of the things I was...
Hi Eric, I'm using 3D vectorlines and worldspace cavases. The canvases consistently occlude the vectorlines when they coincide in the camera...
Switching to local coordinates does the trick. Thanks very much!
Hi Eric, I apologize for this rather basic question. I am trying to draw lines on a plane in worldspace, and I need them to be able to move with...
Edit: got it working now. Was a rookie mistake. Somehow the desktop alias for the experimental 5.4.3 build got pointed to my Unity 5.5 install....
Gentlemen, I could not be more excited about this release. With a clean install of the experimental build and imports of newly downloaded...
Thanks for your hard work on this package. I'm hoping you can help me get it working. I'd like to implement a file browser in my VR project. I'm...
On the question of eye strain: yes, I think this will be an issue, one that isn't restricted to my project. I think everyone is going to have to...
Hi all, My project is a set of virtual environments for academic reading. I've been using Unity and the Oculus Rift DK2. What is the point of...