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Hi, It would be really useful if the Webhook payload contained the commit SHA that triggered the build. Thanks
I've just tried 5.4 b25 and it's working as expected AND 5.3.5p2 notes has (790530) - GI: Fixed some cases of additive scene loading not merging...
Still having this issue, it's fixed in the Editor, GI and lightmaps are swapped out fine. Players are still broken in 5.3.5f1 Standalone & Mobile...
I'm on a Mac but thanks :) This fixed it. Thanks very much, Although there's no "Sync MonoDevelop Project" option, it was "Open C# Project"....
Hi I'm new to Typesafe. I've got it installed, scanned can it's generated things in usr. SRResources isn't available in my scripts. Intellisense...
It's either an editor bug or there's something wrong with the "Standard" material. Changing to custom and setting "No material" is a workaround...