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Update Tuesday 19/12/2023 Okay, so trying to use both of Spy-Masters suggestions in the Aspect (within an IJobEntity) to update the childs...
Awesome! Many thanks @Spy-Master For this micro project I'm doing, I'm happy with removing the NativeDisableParallelForRestictionAttribute,...
Many thanks for the link, @Spy-Master . Can't believe I missed that! This was really useful... however, still having some problems. I was able...
Many thanks for the reply, @DreamingImLatios Ah, yes, my bad - I did mean a non-uniform SCALED transform. Unfortunately, this will give me...
Hey all, TLDR; If I have an aspect that gets an objects Entity ref, LocalTransform and empty TagComponent, how can I get the non-uniform...
@JoshPeterson - Really sorry to tag you in this, but hoping you have some insights I can glean from you...
Hi @Kurt-Dekker Yes, there is. However, even following those steps and bypassing the use of NugetForUnity still ends up with the same results,...
Update: Still no luck, but following these pages of the manual, I tried setting up a 'link.xml' file with the following contents: <linker>...
Hi all, We have an android project that we want to build that incorporates ML via the Accord.net framework. However, whenever we try to build...
Hi all, DISCLAIMER: My only C# experience is through Unity. I am trying to improve understanding of .NET technologies, but it's slow going....
Hey all, For most of my personal projects I've always used the Character controller. However, I'm looking to make my own. So far, I've gotten...
This is something we tried and had running at about 18:30 last night, minutes before your suggestion, ha ha. We didn't upgrade to a newer version...
This still doesnt answer why one level is so big when, according to the editor log, there aren't enpugh assets to justify that size But to answer...
No. We've never had a need to investigate them, and because its always full on pace (new project, straight after another, each one totally...
Apologies, we are using Unity 2021.3.6f.
Hey all, I've never had this problem before... My team and I working on a low-key sim that utilises a 4*4km terrain using Unity 2021.3.6f1....
Hi @AndreaGiulianoK, Many thanks for the reply - that helps with my issue. I was actually using the SCORM run-time reference guide (link), but...
Solved: If you have the Canvas set as "Screen Space - Overlay" then it will default to the XR camera for event (I had it XR rig set as Main...
Hi all, I have an interesting issue that I think is caused by my not fully understanding the InputSystem yet. VR Input works, and so does the...
Hi @bdovaz , Thanks for making this plugin. We are currently using this in a project, but I'm having some issues with understanding how to send...