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I want to use HOTween.To in Update method to move transform and achieve good FPS. iTween allows it.
Hello! Is it possible to use HOTween.To() in Update method of MonoBehaviour like MoveUpdate in iTween? Thanks.
So, I rewrited tween without Sequence and now this warning appears HOTween : PlugVector3 is overwriting PlugVector3 for Target...
Thanks, now I use Insert method instead of Append, but I still have running sequence that can't be completed or stopped, I want to avoid this...
So, I have another issue. I write: Sequence mySequence = new Sequence (new SequenceParms ().OnComplete...
I have the same issue if I use or not use autokilloncomplete property, I'm using the latest version of HOTween.
Hello, world! Please, help me with the LoadLevelAdditiveAsync. I have 2 scenes, first is menu, second is game. The animation in the first scene...
Hello! I would like to implement behaviour like "new notifications" on iPad, i.e. I would like to move finger with a fast speed and correct...
Hello! I have a question. I want to implement behaviour like ipad "new notfications bookmark" (top position, when move finger from top to down,...
Hello. I have a trial version of B2M. There are some problems with my prefab in unity. It consists 2 surfaces. When I play my game in iOS,...
I have the same problem when try to build for iPhoneSimulator target. Anybode can help me to solve this problem?
Thanks very much! It's great.
I just clean package from demo and languages folder, now it works well!
Hello. I have one UnityPro project on Windows and the same project on Mac. In windows all right, but in Mac i have message "MISSING LANG". Source...