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It looks like the source game can provide set a gamerSid in the ShowOptions, but that doesn't help on the install end, I wouldn't know what was...
for impression and click, which is initiated from unity ads. When the user installs the game, I need to manually attribute the user from a...
I have looked over the documentation and there are many questions I still have on how to implement an 'in-house' attribution solution. I have...
The documentation still does not include how to retrieve the gamerId when the ifa is 000000000. If we want to implement custom install postback,...
@Tomas1856
Any idea if there is a bug submitted for this?
Unity 2021 and 2022 both have native lib errors for specific android devices on android 13, Unity 2023 fixes these issues, but now has this audio...
Exact same issue here
Great to hear phil. I am in the process of setting up the third person character and orbit camera to work with netcode, but I believe the camera...
Simple solution is to downgrade your android build target from 34 -> 33 in the player/build settings. Which seems to work for uploading and...
PBL 5.1.0 is no longer supported on google play apks that target Android 14+ Error Message from developer console: This app targets Android 14 or...
I have the same issue, google will reject games with audiences < 13 that have these interstitial ads with fade. I will be requesting the fade...
Getting this as well, Unity 2019.4.16f1 IS v 1.0.2
I want to use https://aws.amazon.com/elasticloadbalancing/details/#details Network Load Balancing to route connections to different servers, I...
Hey I really like the simplicity and pluggability of this library into unity, but I recently discovered the server stack I want to use doesn't...
So I got it working by trying the Mono2x backend rather than the il2cpp, I didn't realize I could use that with iOS. Cheers
Ok so the LiteNetLib dll I am using for unity came from SampleUnity branch. My client app builds and runs fine on android, but I am having an...
That was the key information! Everything works for now, thanks for the fast reply!
I've tried this : I'm connecting to my server in unity editor, then when I stop unity the server keeps pinging my client because I never...
Hey I am using your library and like the simplicity and ease of use of everything, I have a question, which may be a general networking question,...