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For future me and others, I found a simple script that copies the full mesh data, including submeshes, without dealing of manually copying the...
For the furure me and others, here is the fast version that works with the job system and burst compiler: using Unity.Mathematics; using...
I had this issue after trying to render image to the custom temporary render target. I discovered that the error does not appear after you end...
Hi Guys! It's my first post here :) I spend last weekend by developing procedural night skybox. I was trying to solve a problem with small...