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Apologies I have been busy with work and I've only just seen this! Thank you for posting this example. You sir are a legend. Many thanks; Graeme
Yes I'm familiar with normals. I have an idea in my head of the expected behaviour, and I appreciate that nothing will be super accurate. If I can...
Yes that's the sort of behaviour! The only difference would be the object tracking around the mesh in any direction. But otherwise yes that's it!...
This is going to give me nightmares... I've been asked to try and add a feature to a unity game I'm helping to develop. The simple way to...
Cool looking forwards to it. :) Graeme
Unless they correct me otherwise, no VR is not supported. In older posts on this thread, responses were made with regards to VR issues. However...
The fix above ^^ (input system package 1.1.0-preview.3) actually solved our issue. No more sticky joysticks! Graeme
"Fix in Review" doesn't fill me with joy at all ... but I'll give it a try! Thanks. :) Graeme
It's a known logged fault, that is still present in 2019.4.19f1. Given the popularity of mobile platforms I'm frankly gobsmacked that a bug from...
Thank you for the reply. I've pinned down the issue to Enviro in my case, so I've dropped the author a line. All the best; Graeme
Did you, by chance, find out why Unity does this? It's doing my head in. Pushing the near clip plane out reduces the effect, but it's not gone....
Yeah it stinks really. Can't believe this is such a long-standing bug. I reverted back to the old system and it's all working fine now....
Well it wasn't that simple as both SteamVR and ViveInputUtility would fight each other to reinstall their respective components that they wanted....
Good morning; I'm really loving Enviro. It's gorgeous. However I'm sure I've seen this issue before on a post somewhere, but I can't find it....
I tried to use the new system. I really tried. In the end I reverted back to the Legacy XR/VR system in 2019.4.17f1 and all my problems just went...
In the end I've reverted to the previous depreciated XR system, and it just works. Lux Water, Enviro, VR, single pass rendering ... apart from a...
Is there a way to stop the glow/corona/etc showing behind terrain? The light shafts seem to be working properly around hills, but I can see the...
Just hit this issue myself. Can't believe there's no fix. :( For me though, I can (just) get away with just a terrain, but if there's any details...
This is the best looking water shader I've found that works in VR, minus the reflections of course. I've recently moved to the new Unity XR...
Worked like a charm thank you. :) Graeme