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I means make the two camera encoding at two threads, because I noticed that the CPU utilization is low but the single core's load is high, so the...
No, Nvidia GPU is required only you use hardware encode functionality.
I need to stream two cameras RenderTexture to the web page, can I make the two video streams encode parallel?
Solved here: https://github.com/Unity-Technologies/com.unity.webrtc/issues/840#issuecomment-1311703669 Hope it can help any other encountered this...
Sorry, my environment is windows10. What's more, it's ok when I built webrtc with your arguments provided in build_libwebrtc_win.cmd. So the link...
I also tried to build webrtc m92 version with "rtc_use_h264=true is_clang=true". I have patched the add_jsoncpp.patch to src/BUILD.gn btw. And I...
I'm using 2.4.0-exp.4 of com.unity.webrtc and M89 version of webrtc itself. So I forked M89 version of webrtc for myself and noticed that: in...
I got it, thanks!
Can I use software encoder with h264 codec? I noticed that webrtc offer api for creating encoder for h264 and use openh264 to encode. But why h264...
Ok, I get answer from this.
How can I build webrtc.dll from my webrtc fork? I noticed that it will download webrtc-win.zip from github in this script. I can get `webrtc.lib`...
Did you build webrtc.dll from your own webrtc build? How you organized the `.lib` and `.h` files like `webrtc-win.zip`? Where is the `webrtcd.lib`?
Hi, folks. I know `com.unity.renderstreaming` is based on the `com.unity.webrtc` package which use `webrtc.lib` developed by google. I noticed...