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I am having an identical issue and it doesn't actually work for me. Still stuck at 90%
Is this fixed? I'm having issues getting audio to loop if I use: m_AudioSource.PlayDelayed(delay);.
Has this been fixed in 8 years?
I did an experiment and used a unity sphere using the sphere collider and it behaves the same in the webgl build as it does in the editor. This...
I've run into a problem with my small Unity project. It behaves completely differently when I build it in WebGL. The force I apply works and sends...
I misunderstood the tool. I was clicking off the tool during my initial edit and transforming instead of using the tool to make edits to the poly...
I have also had an issue but I'm not sure if it's me or the tool. Sometimes it seems like the tool is snapping to a completely different grid than...
I'm using Probuilder and I'm trying to add more vertices to a shape after I've edited it. I click "edit Poly Shape" and it reverts the shape to...