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I will do some trial and error and see if I can get this to work. Thank you for guiding me in the right direction!
Hi there! I am really quite stuck on how to properly do object pooling for my 3D endless runner game. I have this TileManager script that works...
Thank you both very much for your help!
So you are saying that I could just edit TileManager and do away with the ObjectPooler script? If so, I am not exactly sure where I would set it...
So I am making an endless runner but was using a way that is not very good for performance, as you can see in the TileManager.cs script. That...