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@tomekkie2 Would your asset also work on a HDRP Lit tesselation shader with subsurface scattering activated?
You have to switch to the deferred rendering queue in the water cam if you want the water to reflect the fog.
We have 50 mb outputlogs on our latest builds : NullReferenceException at (wrapper managed-to-native)...
Hi, we´re using the latest version of UWS. Caustics is listed as a feature but there´s no word in the documentation. How does it work? Also how...
UWS is also not working for us anymore after upgrading to 2017.3 - we can´t compile due to shader errors.
Yes, just downloaded it today.
Hi, we seem to have similar issues. We also have a 8x8 km large terrain based on Terrain composer 2. Unity crashes or the grass just disappears...
Unfortunately we had the same issue on 5.5 before.
@zuzzu will the latest patch fix the issue with the unity bloom? [ATTACH] [ATTACH] "We´re using Unity 5.6.1f1 - deferred/linear workflow and the...
Thanks Fraconte, unfortunately it also happens in the build. [ATTACH]
We have the same problem every 2nd to 3rd time one of us pulls. We´re working on 5.6.1f1 and didn´t experience these issues before on 5.5
Hi guys, we´re trying to use playway water for our project. I have received one reply from support and provided a prepro project for our issue...
Hi, we just started using Unity Collaborate. We´re working on 5.5 and our Project is 55 gb large and consists of more than 100k files. Our...
Hi Travis, thanks for your reply. It would be helpful if you setup an auto responder next time to inform us that you´re not available. Thanks for...
We also think that it´s a great tool. But situations like these would be a huge pain in the ass once our game is released.
We have requested a refund. This is not going to work for us. We don´t pay 150 USD for a product that doesn´t work as described and get no support...
Has anyone had this problem too? We´re not getting an answer from the support.
We got the problem fixed. Thanks for your help Travis! It was insufficient ram. We upgraded the workstation we have the release manager on and got...
Hello, we just purchased release manager and were quite happy with it until we tried to make the first patch. " ERROR 1 file will require disk...
Hi Nathaniel, we´re very happy with the new version of TC. It´s so much easier to work with. But there´s one problem we cannot solve. Seems to...