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Turns out the PlayerArmature object's Player Input component is what was setting the Input System UI Input Module's Action Asset. However, tho...
Before pressing play, here's the "UI_EventSystem" object from the Playground scene. Note the Input System UI Input Module... [ATTACH] And here's...
I'm having the same issue. Trying out the Playground scene, enabled the UI, set All Pointer As Is, Simulate Touch, though it also doesn't work on...
Seems all I had to do was update VisualStudio. My bad...still, tho, wasted hours, grrr
I, too, am having this problem. It worked fine until i had to restart my computer. My scene was also unable to load and i had to load a back-up...
I'm not sure about the sensitivity issue, I was actually looking for some answers on how to normalize the position from the anchor, make it a...