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Thank you Kurt, I ended up creating some serializable classes like "ColorVariable" to avoid the issue.
Hi all, My Unity editor consistently crashes while using the JsonConvert.SerializeObject method of "com.unity.nuget.newtonsoft-json" package. The...
Small update, I massively improved the performance implementing a seamless pagination system. Only a small subset of all text lines are displayed...
Hello all, for my current project I need to implement an in-game code editor able to hold at least 800-1000 lines. My first implementation was...
Hi Stephan, thank you for the great work. I would like to report an issue with the Text Wrapping Mode. The spacing seems not be correctly...